Learn about game and virtual reality development by creating five engaging projects, 2nd Edition
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Köp båda 2 för 804 krAlan Thorn is an educator, author, and multidisciplinary games-developer with 18 years of tech-industry experience. He is currently Head of Department for the Games Design and Development MA degree at the BAFTA-winning National Film and Television School, London. He has written 27 technical books on game development and presented 29 online training courses. He founded the game-studio Wax Lyrical Games and created the award-winning game Baron Wittard: Nemesis of Ragnarok.
Table of Contents Unity Fundamentals Creating a Collection Game Creating a Space Shooter Continuing the Space Shooter Creating a 2D Adventure Game Continuing the 2D Adventure Creating Artificial Intelligence Continuing with Intelligent Enemies Entering Virtual Reality Completing the VR Game